New Weaseltron Dev Blog

4 - May - 2017

A coding blog page has been set up over at blogspot:

http://weaseltrongames.blogspot.co.uk/

The purpose is to have a less formal place to put coding notes, opinions, findings, etc. and to generally engage, educate and inform other like-minded people. The plan is for it to be mainly coding based for now, though that can always change.

The first post is on a personal bug-bear: C++ compile speed which I’ve recently made drastic improvements with the internal WeaselTech library. Some of the changes aren’t revolutionary but I’ve always wondered what impact various changes make and now I (and you) know :-) . Let me know if you find it helpful. Sharing/comments are welcome.

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